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id
- Variable in class simuLCS.
Entity
unique for each entity
info
- Variable in class simuLCS.graphics.
G_StatusBar
Information message
init
- Variable in class simuLCS.
ClassifierComponent
init()
- Method in class simuLCS.
Simulation
Initializing the simulation
initButtons()
- Method in class simuLCS.graphics.
G_PanCustControls
initializeMenus()
- Method in class simuLCS.graphics.
G_MainWindow
Creates the Log Menu
insertUpdate(DocumentEvent)
- Method in class simuLCS.graphics.
G_PanClassifier.ChangeNameListener
instance
- Static variable in class simuLCS.graphics.
G_MainWindow
instance
- Static variable in class simuLCS.graphics.
G_TemplatePanActions
instance
- Static variable in class simuLCS.graphics.
G_TemplatePanConditions
intervalAdded(ListDataEvent)
- Method in class simuLCS.graphics.
G_ListClassifiers.MyListDataListener
intervalAdded(ListDataEvent)
- Method in class simuLCS.graphics.
G_ListPanel.MyListDataListener
intervalRemoved(ListDataEvent)
- Method in class simuLCS.graphics.
G_ListClassifiers.MyListDataListener
intervalRemoved(ListDataEvent)
- Method in class simuLCS.graphics.
G_ListPanel.MyListDataListener
intervalSwitchingBehaviours
- Variable in class simuLCS.
AgentClassifierAutomatic
The Agent switches behaviour every
intervalSwitchingBehaviours
time steps.
isActionCovered(String)
- Method in class simuLCS.
ZClassifierSet
Returns true if the specified action is covered in this set.
isDangerous()
- Method in class simuLCS.
Agent
By default, an Agent is not dangerous.
isDangerous()
- Method in class simuLCS.
AgentClassifierAutomatic
Agent Ra IS dangerous
isDangerous()
- Method in class simuLCS.
AgentDuck
An agent duck is not dangerous, by convention.
isDangerous()
- Method in class simuLCS.
AgentInteractive
The agent Interactive is Dangerous (sheepdog)
isDangerous()
- Method in class simuLCS.
Arena
By convention, the Arena is dangerous.
isDangerous()
- Method in class simuLCS.
Entity
Should be defined by subclasses
isDangerous()
- Method in class simuLCS.
Food
Returns the value of the Dangerous flag for the food (
false
).
isDetectionLimited
- Variable in class simuLCS.
AgentClassifier
Indicates whether or not a Visibility Circle should be used
isDetectionLimited()
- Method in class simuLCS.
AgentClassifier
isEditable
- Variable in class simuLCS.
ClassifierComponent
isEditable()
- Method in class simuLCS.
ClassifierComponent
isEnabled
- Variable in class simuLCS.graphics.
G_ListClassifiers
isGhostPainted
- Variable in class simuLCS.
AgentClassifierLearning
isGhostPainted()
- Method in class simuLCS.
AgentClassifierLearning
isIdentical(ZClassifier)
- Method in class simuLCS.
ZClassifier
Returns true if the two classifiers are identical in condition and action.
isInside(double, double, double)
- Method in class simuLCS.
Arena
Returns true if the circle whose center is the point (x,y) and whose radius is
radiusBody
is colliding with the Arena
isLearning
- Variable in class simuLCS.
AgentClassifierLearning
isLearning()
- Method in class simuLCS.
AgentClassifierLearning
isMoving()
- Method in class simuLCS.
Agent
By default, an Agent is a moving entity.
isMoving()
- Method in class simuLCS.
Arena
isMoving()
- Method in class simuLCS.
Entity
Should be defined by subclasses
isMoving()
- Method in class simuLCS.
Food
The food is not moving.
isNewRun
- Variable in class simuLCS.
Simulation
Used to know when to ask the name of the file
isNewRun()
- Method in class simuLCS.
Simulation
isPaintName()
- Method in class simuLCS.
Entity
Indicates if the name should be painted
isPlotting
- Variable in class simuLCS.
Simulation
isRadioButtons
- Variable in class simuLCS.graphics.
G_ListButtons
true if RadioButtons should be used (ie. only one entity can be selected)
isShowingOnlyAgentLearning
- Variable in class simuLCS.graphics.
G_ListButtons
true if we want to have buttons only for the AgentClassifierLearning
isSimuRunning
- Variable in class simuLCS.
Simulation
isSimuRunning()
- Method in class simuLCS.
Simulation
isSorted
- Variable in class simuLCS.
ClassifierSet
isStatic
- Variable in class simuLCS.
ClassifierComponent
Static : can be determined at the creation of the classifier non Static (dynamic) : must be determine during run-time //finally not implemented
isStatic()
- Method in class simuLCS.
ClassifierComponent
isUpdateBehaviourTemp()
- Method in class simuLCS.
AgentClassifierLearning
isWithText
- Variable in class simuLCS.
ClassifierComponent
is there an editable text field associated ?
isWithText()
- Method in class simuLCS.
ClassifierComponent
isWithText
- Variable in class simuLCS.graphics.
G_ClassifierComponent
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