Uses of Class
simuLCS.graphics.G_Panel

Packages that use G_Panel
simuLCS   
simuLCS.graphics   
 

Uses of G_Panel in simuLCS
 

Methods in simuLCS that return G_Panel
 G_Panel ClassifierComponent.getUICondition(javax.swing.AbstractAction a)
          Get the GUI Component associated with this group of bits
abstract  G_Panel Template.getPanConditions()
           
abstract  G_Panel Template.getPanActions()
           
 G_Panel TemplateRSP.getPanConditions()
           
 G_Panel TemplateRSP.getPanActions()
           
 

Uses of G_Panel in simuLCS.graphics
 

Subclasses of G_Panel in simuLCS.graphics
 class G_ClassifierCheckBox
          Used as a GUI for a ClassifierComponent - A yes/no checkbox
 class G_ClassifierComboBox
          Used as a GUI for a ClassifierComponent - A list of values
 class G_ClassifierComponent
          Used as a GUI for a ClassifierComponent This is the abstract superclass any component should implement
 class G_ListButtons
          Handles the list of checkboxes or radiobuttons used to select the entities
 class G_ListClassifiers
          A component used to display a list of classifiers
 class G_ListPanel
          Component handling the list of classifiers in the "Behaviour" Tab, with the buttons to add/del classifiers and to update them
 class G_PanBehaviour
          Component for the Tab "Behaviour" Show the corresponding GUI if an entity with a Template has been selected
 class G_PanClassifier
          Handles the Panel showing the GUI according to the Template of the currently selected entity
 class G_PanCustControls
          Handles the Panels with the Control Buttons (start, stop, step,...)
 class G_PanCustTab
          Handles all the Tabs
 class G_PanCustTabAgents
          Handles the Tab Agent
 class G_PanCustTabBehaviour
          Handles the tab "Behaviour"
 class G_PanCustTabLearning
          Handles the tab "Learning"
 class G_PanelCustom
          Handles all the Customization Panel
 class G_TemplatePanActions
          The Panel gathering all the GUI components to change the Action part of the selected Classifier (in the tab "behaviour")
 class G_TemplatePanConditions
          The Panel gathering all the GUI components to change the Condition part of the selected Classifier (in the tab "behaviour")
 

Fields in simuLCS.graphics declared as G_Panel
private  G_Panel G_ListClassifiers.panelToUpdate
           
protected  G_Panel G_PanClassifier.panNorth
           
protected  G_Panel G_PanClassifier.panCenter
           
protected  G_Panel G_PanClassifier.panSouth
           
 

Methods in simuLCS.graphics that return G_Panel
 G_Panel G_ClassifierCheckBox.getUIComponent()
          Returns the panel with the checkbox
 G_Panel G_ClassifierComboBox.getUIComponent()
          Returns the panel with the list of Values
abstract  G_Panel G_ClassifierComponent.getUIComponent()
          The subclasses should provide the GUI for their component
 G_Panel G_ClassifierComponent.getTextAssociated()
           
 G_Panel G_ListClassifiers.createFiltersPanel()
          Creates the filters buttons for the highlighting
 G_Panel G_PanCustTabAgents.createAgentCustomButtons()
          Creates the Buttons to Customize the selected Entities
 G_Panel G_PanCustTabAgents.getPanList()
           
 G_Panel G_PanCustTabBehaviour.getPanList()
           
private  G_Panel G_PanCustTabLearning.createAgentWatch()
           
private  G_Panel G_PanCustTabLearning.createButtonsLearning()
           
 

Methods in simuLCS.graphics with parameters of type G_Panel
protected  void G_PanClassifier.createPanNorth(java.lang.String title, G_Panel p)
           
 

Constructors in simuLCS.graphics with parameters of type G_Panel
G_ListClassifiers(java.util.Set toLinkWith, int maxVisibleRows, int whichBehaviour, boolean toEnable, G_Panel toUpdate, boolean filters)