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| Packages that use simuLCS | |
| simuLCS | |
| simuLCS.graphics | |
| Classes in simuLCS used by simuLCS | |
| Agent
A basic Agent, placed randomly inside the Arena and moving randomly (no specific behaviour). |
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| AgentClassifier
Agent having a behaviour described as a set of rules (classifiers). |
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| AgentClassifierLearning
Agent with a Behaviour and a Learning Classifier System plugged in. |
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| Arena
The Circular Arena |
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| Classifier
A Classifier is a rule: if CONDITION then ACTION. |
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| ClassifierComponent
A set of bits inside a classifier grouped because they share the same meaning. |
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| ClassifierSet
Set of classifiers (might be ordered) used to describe a behaviour or the population inside the LCS. |
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| Entity
Superclass of all the entities, providing basic functions, but relying a lot on the implementation given by subclasses. |
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| Template
Subclass of all the Templatee: a Template defines the meaning of the bits of a classifier. |
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| TemplateRSP
This Template is used to describe R. |
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| Utils
Utility class. |
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| Vector2D
Handles all the functions for 2D Vectors. |
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| ZClassifier
Implements the ZClassifier, ie. a Classifier with a strength. |
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| ZClassifierSet
Implements the main functions of our ZCS. |
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| Classes in simuLCS used by simuLCS.graphics | |
| Agent
A basic Agent, placed randomly inside the Arena and moving randomly (no specific behaviour). |
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| Arena
The Circular Arena |
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| Classifier
A Classifier is a rule: if CONDITION then ACTION. |
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| ClassifierComponent
A set of bits inside a classifier grouped because they share the same meaning. |
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| Entity
Superclass of all the entities, providing basic functions, but relying a lot on the implementation given by subclasses. |
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| Simulation
Important class: handles the entities, the Thread for running the Simulation, and the Thread to update the Behaviour shown to the user when there is a GUI. |
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| Template
Subclass of all the Templatee: a Template defines the meaning of the bits of a classifier. |
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| Utils
Utility class. |
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