|
Class Summary |
| G_ClassifierCheckBox |
Used as a GUI for a ClassifierComponent - A yes/no checkbox |
| G_ClassifierComboBox |
Used as a GUI for a ClassifierComponent - A list of values |
| G_ClassifierComponent |
Used as a GUI for a ClassifierComponent
This is the abstract superclass any component should implement |
| G_ListButtons |
Handles the list of checkboxes or radiobuttons used to select the entities |
| G_ListClassifiers |
A component used to display a list of classifiers |
| G_ListPanel |
Component handling the list of classifiers in the "Behaviour" Tab, with
the buttons to add/del classifiers and to update them |
| G_MainWindow |
Main frame - creates the two major panels and the menu for logging. |
| G_PanBehaviour |
Component for the Tab "Behaviour"
Show the corresponding GUI if an entity with a Template has been selected |
| G_PanClassifier |
Handles the Panel showing the GUI according to the Template of the
currently selected entity |
| G_PanCustControls |
Handles the Panels with the Control Buttons (start, stop, step,...) |
| G_PanCustTab |
Handles all the Tabs |
| G_PanCustTabAgents |
Handles the Tab Agent |
| G_PanCustTabBehaviour |
Handles the tab "Behaviour" |
| G_PanCustTabLearning |
Handles the tab "Learning" |
| G_Panel |
Important class. |
| G_PanelCustom |
Handles all the Customization Panel |
| G_PanelDraw |
Handles all the Drawing panel (for the display of the simulation) |
| G_StatusBar |
Handles the Status Bar, giving information to the user |
| G_TemplatePanActions |
The Panel gathering all the GUI components to change the Action part
of the selected Classifier (in the tab "behaviour") |
| G_TemplatePanConditions |
The Panel gathering all the GUI components to change the Condition part
of the selected Classifier (in the tab "behaviour") |