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A
ACT_ALL
- Static variable in class simuLCS.
Classifier
ACT_EXACT
- Static variable in class simuLCS.
Classifier
Agent
- class simuLCS.
Agent
.
A basic Agent, placed randomly inside the Arena and moving randomly (no specific behaviour).
Agent(Random, Arena)
- Constructor for class simuLCS.
Agent
Constructs an Agent placed randomly
inside
the Arena.
Agent(Random, Arena, String)
- Constructor for class simuLCS.
Agent
Constructs an Agent placed randomly inside the Arena with the name
name
.
AgentClassifier
- class simuLCS.
AgentClassifier
.
Agent having a behaviour described as a set of rules (classifiers).
AgentClassifier(Random, Arena, String)
- Constructor for class simuLCS.
AgentClassifier
Creates an AgentClassifier randmoly placed inside the Arena
AgentClassifierAutomatic
- class simuLCS.
AgentClassifierAutomatic
.
Agent having two behaviours and switching between them every X time steps.
AgentClassifierAutomatic(Random, Arena, String)
- Constructor for class simuLCS.
AgentClassifierAutomatic
Constructs Agent Ra, Robot Automatic.
AgentClassifierDuck
- class simuLCS.
AgentClassifierDuck
.
An agent with a Duck Behaviour described as a set of rules (using TemplateRSP).
AgentClassifierDuck(Random, Arena, String)
- Constructor for class simuLCS.
AgentClassifierDuck
Creates the Agent with the set of rules corresponding to the duck model
AgentClassifierLearning
- class simuLCS.
AgentClassifierLearning
.
Agent with a Behaviour and
a Learning Classifier System plugged in
.
AgentClassifierLearning(Random, Arena, String, Template, ClassifierSet)
- Constructor for class simuLCS.
AgentClassifierLearning
Creates an ACL with a given Template and a given Behaviour
AgentClassifierLearning(Random, Arena, String)
- Constructor for class simuLCS.
AgentClassifierLearning
Creates an ACL with a default behaviour "Avoid danger".
AgentDuck
- class simuLCS.
AgentDuck
.
Agent moving according to R.
AgentDuck(Random, Arena)
- Constructor for class simuLCS.
AgentDuck
AgentDuck(Random, Arena, String)
- Constructor for class simuLCS.
AgentDuck
AgentInteractive
- class simuLCS.
AgentInteractive
.
Agent moving according to the position of the mouse.
AgentInteractive(Utils, Random, Arena)
- Constructor for class simuLCS.
AgentInteractive
Application
- class simuLCS.
Application
.
Main class - If a command line argument is given, the program doesn't start the GUI.
Application()
- Constructor for class simuLCS.
Application
Arena
- class simuLCS.
Arena
.
The Circular Arena
Arena(int, int)
- Constructor for class simuLCS.
Arena
actMatch
- Variable in class simuLCS.graphics.
G_ListClassifiers
action
- Variable in class simuLCS.
Classifier
actionPerformed(ActionEvent)
- Method in class simuLCS.graphics.
G_ClassifierCheckBox.ActCheckBox
actionPerformed(ActionEvent)
- Method in class simuLCS.graphics.
G_ClassifierComboBox.ActComboBox
actionPerformed(ActionEvent)
- Method in class simuLCS.graphics.
G_ListPanel.AddButtonListener
actionPerformed(ActionEvent)
- Method in class simuLCS.graphics.
G_ListPanel.DeleteButtonListener
actions
- Variable in class simuLCS.
Template
actions
- Variable in class simuLCS.graphics.
G_TemplatePanActions
add()
- Method in class simuLCS.
Simulation
Add one default entity
add(int)
- Method in class simuLCS.
Simulation
Add the default entity : the AgentClassifierLearning with the TemplateRSPVerySimple (by convention).
add(Entity)
- Method in class simuLCS.
Simulation
Adding the given entity to the Simulation.
add(Vector2D)
- Method in class simuLCS.
Vector2D
Add the given vector to this vector (it modifies the vector)
addButton
- Variable in class simuLCS.graphics.
G_ListPanel
addClassifier(Classifier)
- Method in class simuLCS.
ClassifierSet
addClassifierMaintainingSize(ZClassifier)
- Method in class simuLCS.
ZClassifierSet
Adds a classifier to the set.
addClassifierSet(ClassifierSet)
- Method in class simuLCS.
ClassifierSet
addStrength(double)
- Method in class simuLCS.
ZClassifier
addString
- Static variable in class simuLCS.graphics.
G_ListPanel
addWithChoice()
- Method in class simuLCS.
Simulation
The user can choose which Agent should be added, if there is a GUI otherwise, the default Agent is added.
animation
- Variable in class simuLCS.
Simulation
applyMutation(String, int)
- Method in class simuLCS.
ZClassifier
Applies a niche mutation to the classifier.
applyMutation(int)
- Method in class simuLCS.
ZClassifier
Applies a NON niche mutation to the classifier.
arena
- Variable in class simuLCS.
Agent
Link to the Arena where the agent is placed.
arena
- Variable in class simuLCS.
Food
Link to the Arena where the agent is placed.
arena
- Variable in class simuLCS.
Simulation
arena
- Variable in class simuLCS.graphics.
G_PanelDraw
associatedTemplate
- Variable in class simuLCS.graphics.
G_TemplatePanActions
associatedTemplate
- Variable in class simuLCS.graphics.
G_TemplatePanConditions
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